Free Workshop on Apple’s ARKit

Want to get started creating AR content for iOS?

This free presentation on Tuesday is for you!

Event:   Apple ARKit Workshop
When:  Tuesday, October 24, 2017 from 9:00 – 11:00 am
Where:   Annenberg School for Communication and Journalism (ANN Room L105 – lower level auditorium)

Agenda:    Developing AR Experiences for iPhone and iPad. This session will explore ARKit, a new framework in iOS 11 that allows developers to easily create augmented reality (AR) experiences for iPhone and iPad. AR describes user experiences that add 2D or 3D elements to the live view from a device’s camera in a way that makes those elements appear to inhabit the real world. By fusing together camera sensor data and motion tracking data, ARKit provides the high-precision world tracking needed to blend digital objects and information with the physical environment. The 90-minute presentation will provide a high-level overview of ARKit, techniques to place 3D content in the camera view using iOS SceneKit, and developer resources to get started. There will be approximately 30 minutes for Q&A.

About the speaker:   Trevor Sheridan is an engineer on Apple’s Consulting Engineering team. He spends his time working on new ideas and solving problems for Apple’s customers in enterprise and education. With over 10 years of programming experience, Trevor has spent the last 3 at Apple where he’s enjoyed working on some exciting projects. Prior to joining consulting engineering, he worked on researching and developing experimental software for Apple’s Product Management group. While he’s devoted much of his career to developing on Apple’s platforms he also has a keen interest in machine learning, electrical engineering, and 3D graphics.

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[ Limited availability! ]